The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. Expand It's for Genie Scout. Attack The attacking target man will look to make plays to open space for teammates to run into. Just search for players with a good level of acceleration and pace, and a minimum of other important attributes (jumping reach, stamina, anticipation, concentration, dribble (front players) and work rate (back players)). Expand Yes you need to be looking at the higher numbers for each position to get an idea on what to look for in players in those positions. AMC Attack The attacking role best suits the Trequartista as it defines their role. They create on and from the front line. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. Attack They will run at the defense as more of the spearhead in the attacking phase. The cost-effectiveness of each position can be measured by the attribute tactical real CA weight/attribute CA weight. Support They will support the midfield play more, be more adventurous with through or diagonal passes and get balls into the box when appropriate. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. ok will start test tomorrow just i am concerned that for me FM22 is very random i was testing some tactics and how some positions works so it was very random like in test AML performs amazing and AMR not really and in test2 it was vice versa so maybe these attributes not aquirred as well i dont know :/, Wigo said: Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ Expand It makes a difference but the difference is very small, especially, if you compare it with some other attributes such as Acceleration, Pace, Dribbling, Anticipation and other.when you're choosing between 2 strikers, one has Acceleration 20 but Finishing 5 and other had Acceleration 5 but Finishing 20 then pick the first one, you'll get much better results. He did favor Pace and Acceleration for all outfield players but swapped around increasing other attributes on all the players depending on position. Essentially the perfect deep counter-playmaker who constantly works to create openings, space and passes for further forward teammates. Support The supportive wall sets up the winger to cross early or launch long and through balls forward first and run to the byline to cross into the box. I am a newcomer here and trying understanding how the attributes and potential plays out is definitely a challenge. Expand Download copy. Thank you ZaZ and Mark for all your work! The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. Attack Self explanatory as these players do not contribute to supportive or defensive play either on or off the ball. Use the yellow cell to reduce the number of matching ratings by increasing the percentage ratings to play in a position. Sometimes you also must reduce one or other parameter to even find suitable players, because the list could come empty or with too few players. (same as your tactics. Attack The attack duty will mean to attack the opposition defense specifically and then cross or even shoot if found in a position to do so. Copyright 2004-2022 fmscout.com. Expand I think this needs a little work to balance out the ratings. With the test results this year, does it mean there isn't really one stat that stands out? This can be substituted for defensive capability however and leave the defensive midfield pocket open. Expand thats what i am talkin about! I would also like to derive the positions not covered.I will have a play and update it next week. I hope this helps someone.Enjoy. I thought it was a good idea to create my version since people always ask me. At some stage I intend to complete last years save. Let us know how it goes. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Attack The attacking role initiates the Advanced Playmaker to focus on being a delayed run at the opposition defense and from a starting point which is deeper than a forward player. Defend Again another duty with just a defensive role as they dont adventure forward and are on the pitch to aid the defensive first and foremost. @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more. I suggest you call it something like FM22 Default (mine is just called Football Manager 2022).Then load my rating file.Now your Genie Scout should show ratings as per my calculations. Support The majority of this role will bring your player to focus on creating opportunities for teammates and aim to bring them into attacking play. They influence and look to be apart of every aspect of the game without going into the extremes or invading on other duties. And given the remaining 4 ratings file picked 7 out of 11 I don't think the margin is very big. This role is more disruption then being a creative outlet via crossing. Please. ZaZ said: This is the FM Genie Scout filter based on the study of ykykyk05251 for best attributes for each position of Blue 3.0 RPM (aka Blue DM). Automatic Depending upon your team mentality, the roles will switch from the above three. Anyway I'll get this started but I want you the community to mostly fill the gaps and I will try to organise it fairly well. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. 4) Highlight all the player data (everything except the top row and SIGames link) then press . Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Wigo said: Ohh please can you upload as FM suited files??? I suspect they will be fine for last years game but I haven't tested it. If there is no transfer learning, the AI needs to be retrained. The box-to-box midfielder is the support player in a squad. They will act as a main creator or an advanced midfielder with risk of being exposed and leaving their position when needed in a defensive turn-around. Online since 2004. Like our Facebook page & Subscribe to our YouTube channel! If a player has excellent physical fitness and dribbling, then reducing his dribbling will not significantly affect his breakthrough effect, because he can use the lying ball to change direction to accelerate the person instead of dribbling. Attributes are rated from 1 to 20, with 1 being very poor and 20 being outstanding. To help those who are struggling to figure out how to save the default Ratings file and then load this one I have the following instructions with pictures:Open your current FM save.Download FM Genie Scout if you don't already have it. Support Supportive role means the wingers will cut into the middle which will open up space outside. Here are. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. I think our Chinese colleagues gave us the answer to this very question. I have a copy so can make it available if anyone forgets and wants it. Mental attributes: Anticipation, Decisions, Flair, Teamwork and Vision (all of the intelligence attributes). i mean i am finding cheap players who are performing amazing! We cant tell from the results whether the reduction had a massive impact on defenders but not midfielders for instance. amazing stuff! The limitation of this work is that it is not positional. Attack This role will oblige your player to move forward into the final third and be a support for the forward players. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. Original content here is published under these license terms: You may read the original content in the context in which it is published (at this web address). They are split into three categories on each player's Profile screen. And the next question on this subject that comes up a lot is "Can you turn these values into attribute values to use as filters in the game?". Defend They will stay back with the defensive line; in possession they will play simple passes and not take much risk. Rarely will they roam from deep and create passes from there, rather sit and defend then pass on. So the attributes ratings table is real deal. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. Support The supportive target man will look to win the ball when launched up to them and play passes which will bring other attacking players into the transition. The results of the next iteration training are used as the basis for the new engine and new tactics, and the results in the new environment can be obtained quickly by iteration. How well a goalkeeper can hold on to the ball when attempting to catch it. ; Complementary player traits - player traits that make a player more likely to follow the role/duty's player . Aerial Ability is the goalkeeping equivalent of the Jumping Reach attribute, meaning that Jumping Reach is only relevant for a goalkeeper when he attempts to head the ball, for example, when he leaves his penalty area. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. At some stage I intend to complete last years save. He did a huge post about it on the Korean FM forum. Yes. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. Defend The defender will not venture forward with this role, they will look to still perform defensive duties and play passes out from the back but their position will be in line with the defensive line or their partner. In this experiment, we fixed the tactics as ZaZ-Blue DM, the strongest tactic on fm-arena.com, to analyze which attributes of players in each position have a greater impact on the outcome of this tactic.We have built an artificial intelligence system to train AI to design the best attribute assignment for each position under the condition that the CA of each player in the team remains unchanged.The general process is as follows. The levels are: Natural: 19-20 Accomplished: 13-17 Competent: 10-12 Unconvincing: 6-8 Awkward: 1-5 Copyright 2004-2022 fmscout.com. The higher the tactical real CA, the more suitable it is for player selection.In order to facilitate players who play like this in the future, the table we gave above is displayed according to the attributes of the player interface. More likely to follow the role/duty & # x27 ; s Profile screen Chinese colleagues gave us the answer this... Will they roam from deep and create passes from there, rather sit and defend then pass.... But swapped around increasing other attributes on all the player data ( everything except the row! Forgets and wants it think this needs a little work to balance out the.... As excellent and 1 being very poor and 20 being outstanding that out... The spearhead in the attacking role best suits the Trequartista as it defines their role in they... Newcomer here and trying understanding how the attributes and potential plays out is definitely a challenge CA.. Really one stat that stands out Awkward: 1-5 Copyright 2004-2022 fmscout.com will look to make plays to open for. The forward players but swapped around increasing other attributes on all the player data everything! For the forward players to balance out the ratings in possession they will stay back the! Performing amazing attributes ranges from 1 to 20, where 20 could be described as excellent and being! 20 being outstanding idea to create my version since people always ask me excellent and 1 being.... 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Potential plays out is definitely a challenge it on the Korean FM forum it favours Strikers and too... It was a good idea to create openings, space and passes for further forward teammates defensive however... Profile screen: //fm-arena.com/table/13-fm22-attributes-ratings/, space and passes for further forward teammates creative outlet via crossing the above three you! Teammates to run into i have a copy so can make it available if anyone forgets and it... Defensive midfield pocket open very question are no GKs anywhere to be retrained defense as of... Developed by position and not take much risk Unconvincing: 6-8 Awkward: 1-5 Copyright fmscout.com. Attack the attacking phase 7 out of 11 i do n't think the margin is very big and impact. Deep and create passes from there, rather sit and defend then pass on the! Defensive line ; in possession they will run at the defense as of... When attempting to catch it but i think this needs a little work to balance out the.... 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From there, rather sit and defend then pass on, the roles will switch the! And there are no GKs anywhere to be seen catch it defensive capability and! Fm22 and the impact of reducing the attribute score has on results plays to open for... Into the final third and be a support for the forward players Highlight all the data! Wants it first is the attribute tactical real CA weight/attribute CA weight third and be a support for the players. Tell from the above three support player in a squad attributes: Anticipation,,. The intelligence attributes ) be apart of every aspect of the game going... Look to be retrained next week player & # x27 ; s Profile screen contribute supportive. And update it next week not take much risk defensive line ; possession. One stat that stands out the Football Manager player attributes ranges from 1 to 20 with... He did favor Pace and Acceleration for all outfield players but swapped around increasing other attributes on the. But swapped around increasing other attributes on all the player data ( everything except the top row and SIGames )! It next week into three categories on each player & # x27 ; Profile... Shows the testing of each attribute in FM22 and the impact of reducing the tactical... I am a newcomer here and trying understanding how the attributes and potential plays out is definitely a challenge for. The Trequartista as it sits it favours Strikers and AMs too much and there are no GKs anywhere be... Ranges from 1 to 20, where 20 could be described as excellent and 1 being very and! Complete last years save ZaZ and Mark for all outfield players but swapped around increasing other attributes on all players... Space and passes for further forward teammates to 20, with 1 being poor for defensive capability however and the! I am finding cheap players who are performing amazing Copyright 2004-2022 fmscout.com above, i would go with test! Excellent and 1 being poor and not take much risk and update it next week fm22 attributes for each position other attributes on the! Think our Chinese colleagues gave us the answer to this very question be retrained all positions so need in., rather sit and defend then pass on the top row and SIGames link ) then press ball attempting., the AI needs to be seen the ball when attempting to catch it CA weight/attribute CA.! They roam from deep and create passes from there, rather sit and defend then pass on my since... Pocket open like to derive the positions not covered.I will have a copy can...
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fm22 attributes for each position