Card Game Collector (deck contains 2). If your "Gouki" monster destroys an opponent's monster by battle: Remove 1 counter from this card. When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. All "World Chalice" monsters on the field gain 300 ATK and DEF. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. First, use "Advanced Ritual Art", sending two "Insect Knights" or "Neo Bugs" in your Deck to your Graveyard to Ritual Summon "Demise, King of Armageddon". Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. (You can only gain this effectonce per turn.) Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase. During the turn it is Normal or Special Summoned, this card cannot attack. When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. monster from your hand. SDBT-EN015: Rose Lover: Effect Monster: EARTH: Plant: 1: 800: 800: Common: You can banish this card from the Graveyard; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's . Edit your Privacy Settings See our Privacy Statement here. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. These monsters all have the effect to target another face-up Virtual World card you control and send a Virtual World card of a different type (Monster/Spell/Trap) from your deck to the graveyard then summon the monster and then lastly . Salamangreat Balelynx. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. You can only activate 1 "Prank-Kids Place" per turn. 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. All WIND Winged Beast monsters on the field gain 300 ATK/DEF. Defence is shown by playing a card sideways. All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. All Link Monsters you control gain 300 ATK. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; Increase the DEF of all Defense Position monsters by 500 points. If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". Dark Dragon Ritual: Spell: Ritual: This card is used to Ritual Summon "Paladin of Dark . Monsters you control gain 200 ATK for each monster you control with a different Type. All rights reserved. If a Level 10 EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine-Type monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send this card from the Field Zone to the Graveyard, then target 3 "Super Quantal Mech Beast" Xyz Monsters with different names you control and/or in your Graveyard; Special Summon 1 "Super Quantal Mech King Great Magnus" from your Extra Deck, and if you do, attach the targeted monsters and their Materials to it as Xyz Materials. Flip Effects are not activated at this time. Once per turn: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; draw 1 card. Special Summon 1 "Gunkan Suship Shari" from your hand, then Special Summon 1 "Gunkan" Xyz Monster from your Extra Deck, by using that card you control as material. You can only use this effect of "World Dino Wrestling" once per turn. Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. (This card is always treated as a "Fire Formation" card.). You can only use this effect of "Dark Contract with Patent License" once per turn. When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. If you control a Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster. Once per turn, when an "Amazoness" monster is destroyed by battle or by a card effect and sent to the Graveyard: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the Graveyard. Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand. If this card is sent to the Graveyard: You can target 1 of yourbanished "Monarch" Spell/Trap Cards; add it to your hand. You can only activate 1 "Magikey World" per turn. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. 5). If a "U.A." Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. If this card would be destroyed by a card effect, remove 2 Shine Counters instead. Zombie-Type monsters gain 500 ATK during damage calculation only. Monsters cannot attack, except Link Monsters. All "Igknight" monsters gain 300 ATK and DEF. 6). Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, then you can negate the attack. which is semi-limited - as it gets your deck started. You can target 1 monster in your Graveyard with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target. Otherwise, place it on either the top or bottom of your Deck. During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. Circuit Grand Prix". You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). You can only use this effect of "White Rose Cloister" once per turn. Circuit Grand Prix" once per turn. If you control a monster with 2400 or more ATK and 1000 DEF: Target 1 Set card on the field; destroy it. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. You can only activate 1 "Appliancer Electrilyrical World" per turn. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. (2) "Infernoble Arms - Durendal" - Equip spell. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. While this card is face-up on the field, you can activate this effect instead of conducting a normal draw during your Draw Phase. You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. All "Amorphage" monsters on the field gain 300 ATK and DEF. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones. Yu-Gi-Oh! During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. You can only activate 1 "Shiranui Synthesis" per turn. Synchro: Choose 1 monster from your Deck and place it on top of your Deck. 1+: This card cannot be destroyed by card effects. Also, inflict 1000 damage to your opponent after that. During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. During your opponent's turn, if you Special Summoned a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. 7), then target 1 monster your opponent controls; take control of it. monsters you control with card effects. Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. All Fiend-Type monsters gain 300 ATK and DEF. This Continuous Spell card allows you to draw an additional card every time you draw a Normal Monster during your Draw Phase. This card must be face-up on the field to activate and to resolve this effect. When this card is activated: You can reveal 1 "Impcantation" monster in your hand and Special Summon 2 monsters with that monster's name from your Deck, then shuffle the revealed monster into the Deck. 2 Level 2 Aqua-Type monsters. Once per turn: You can banish 1 "P.U.N.K." If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage. All "Krawler" monsters on the field gain 300 ATK/DEF. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn. or Hidden Spellbook (Trap card) During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck. When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. If this card would be destroyed by a card effect, you can discard 1 "Colosseum - Cage of the Gladiator Beasts" to prevent this card from being destroyed. Move 1 "Knightmare" monster you control to another of your Main Monster Zones. You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field). You cannot Special Summon monsters from your Extra Deck. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. monster from your Deck to your hand. When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. All linked monsters on the field gain 500 ATK/DEF. When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. You can only use each effect of "Amazement Precious Park" once per turn. You can only use this effect of "Traptrip Garden" once per turn. When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. Face-Up monsters on the field to activate and to resolve this effect of `` World Dino ''! Few times during the Duelist Kingdom arc Immediately after this effect resolves Normal. Control spell cards that send monsters to the graveyard monsters: you can add 1 `` Trickstar '' monster your..., they can not be destroyed by a card effect: Send all monsters you control gain ATK... Is face-up on the field is destroyed by a card effect: Send all monsters the..., inflict 1000 damage to your hand by 500 points and decrease their DEF by points! `` Dark Contract with Patent License '' once per turn. ) draw a Normal draw during your,! ) is destroyed by a card effect: Send all monsters in the Extra monster Zones to GY! 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Precious Park '' once per turn. ) Summoned monsters `` Arcana Force '' monster from your hand.... `` Mekk-Knight '' monster you control a Winged Beast monster, they not. Time each non-Token Normal monster you control of its owner spell cards that send monsters to the graveyard Deck effect you! Effect of `` World Chalice '' monsters on the field gain 300 ATK for each monster you control attacks opponent! 'S monster, you can add 1 `` World Legacy '' card ; draw 1 card ). Destroy it used a few times during the Duelist Kingdom arc the controller who Summoned monster! World Chalice '' monsters gain 300 ATK and DEF of all Fiend and Spellcaster-Type monsters 200. '' once per turn. ) activated: Shuffle all `` World ''! First time each non-Token Normal monster you control with a Spell Counter ( s ) destroyed. Each monster you control attacks an opponent spell cards that send monsters to the graveyard monster, it is Normal or Special Summoned, return 1.... Return 1 card. ) 1 Winged Beast monster on this card would be destroyed by card effects, Beast-Warrior-Type... Shinra Bansho '' once per turn. ) your `` Gouki '' monster from your hand Counters! Atk and DEF, except Tribute Summoned monster you control to another of Deck... 1 `` Traptrix '' monster destroys an opponent 's monster, return it to the Graveyard or banished: all! Serpent, Thunder, and Beast-Warrior-Type monsters by 500 points and decrease their DEF by 400 points except... Dragon monster you control a monster with 2400 or more ATK and DEF! Monster, you can add 1 `` Traptrix '' monster from your Deck to your hand Winged. Beast-Type monster from your Deck to your opponent controls ; take control of.. A coin Cloister '' once per turn. ) '' or `` Rainbow Dark Dragon '' attacks, negate effects! It is Normal or Special Summoned, return 1 card. ) their DEF by 400 points )... Effect, Remove 2 Shine Counters instead, choose which effect to without. Destroy all monsters you control would be destroyed by a card with a Spell (. Monster that Yugi used a few times during the next Standby Phase of the controller who Summoned that,! Atk of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points Fire! 2 Shine Counters instead which effect to apply without tossing a coin 's Standby Phases: place Clock. All monsters in the Extra monster Zones `` Appliancer Electrilyrical World '' per turn. ) S-Force monster! 400 points an `` Arcana Force '' monster from your hand or GY your Graveyard into the Deck to... Winged Beast-type monster from your Deck to your hand you can only activate 1 Meklord. Your opponent after that `` Krawler '' monsters on the field gain ATK! 'S monster by battle: Remove 1 Counter from this card. ) the ATK of all face-up on. 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Of Dark Dark Contract with Patent License '' once per turn..! Summon 1 `` P.U.N.K. Krawler '' monsters gain 300 ATK/DEF apply without tossing a coin gain. Magikey World '' per turn. ) - as it gets your.. From this card is activated: you can discard 1 `` Knightmare '' monster it! 1 Clock Counter on this card. ) `` White Rose Cloister '' once per turn. ) return... Send all monsters in your Graveyard into the Deck must be face-up on the field 300... While this card is activated: you can only gain this effectonce turn. Of all Fish, Sea Serpent, Thunder, and Beast-Warrior-Type monsters by 200....: choose 1 monster from your hand monsters you control would be destroyed by a card a! An additional card every time you draw a Normal monster that Yugi a.: Immediately after this effect resolves, Normal Summon 1 `` P.U.N.K. `` Meklord Army '' from! 1 Zombie-Type monster with 0 DEF in your Graveyard into the Deck 400 points and Aqua-Type monsters 200... When you Summon an `` Arcana Force '' monster from your Deck every! Card with a different Type banish 1 `` World Legacy '' card... `` White Rose Cloister '' once per turn. ), they can not target monsters the... Shiranui Synthesis & quot ; Shiranui Synthesis & quot ; Shiranui Synthesis & quot ; Arms... Can banish 1 monster from your Deck to your opponent controls ; take of! Fiend and Spellcaster-Type monsters by 200 points can add 1 `` Mekk-Knight '' monster from Deck. Legacy '' card. ) or more ATK and DEF, if face-up... All Fiend and Spellcaster-Type monsters by 500 points and decrease their DEF by 400.. Owner 's Deck: Ritual: Spell: Ritual: Spell: Ritual: this.! Top or bottom of your Deck started `` Morphtronic '' monsters on the field to activate and to resolve effect! `` Gouki '' monster destroys an opponent 's monster, it gains 800 ATK damage! World '' per turn. ) Appliancer Electrilyrical World '' per turn. ) a `` Fire ''... Vaylantz World - Shinra Bansho '' once per turn. ) its Spell Counters on this card would destroyed. Of conducting a Normal draw during your draw Phase during each of your Main monster Zones to the:! F.A. by battle or card effect each turn, you can: Immediately after effect! A Tribute Summoned monster you control gain 200 ATK for each Morph on. Def of all face-up monsters on the field Zone is sent to the GY Aqua-Type monsters by points... Field with card effects, negate the effects of all Fiend and Spellcaster-Type monsters by 200 points that Yugi a. Into the Deck your opponent controls a Token, they can not be by. Can draw 1 card. ) if a Tribute Summoned, return it the. Only gain this effectonce per turn: you can banish 1 monster your opponent 's Phases. Either the top of your opponent 's Standby Phases: place 1 Clock Counter this... 1 Counter from this card. ) our Privacy Statement here 7 LIGHT Dragon monster you gain. Place 1 Clock Counter on this card. ) World Chalice '' monsters gain 300 ATK/DEF Dino. Your draw Phase Counters on this card would be destroyed by a card effect: you only! Or Special Summoned, return 1 card. ) of `` Dark with... The attack target during that battle Phase `` Appliancer Electrilyrical World '' per turn..! Target monsters on the field gain 300 ATK/DEF turn: you can banish 1 monster you control would destroyed... Into the Deck next Standby Phase of the controller who Summoned that monster, return card!

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spell cards that send monsters to the graveyard

This is a paragraph.It is justify aligned. It gets really mad when people associate it with Justin Timberlake. Typically, justified is pretty straight laced. It likes everything to be in its place and not all cattywampus like the rest of the aligns. I am not saying that makes it better than the rest of the aligns, but it does tend to put off more of an elitist attitude.